tried to use... immediate error #1

Closed
opened 2020-03-29 13:27:43 +02:00 by securas · 3 comments
securas commented 2020-03-29 13:27:43 +02:00 (Migrated from github.com)

using godot 3.1.2 the script connects only to error after the first message is typed:

image

using godot 3.1.2 the script connects only to error after the first message is typed: ![image](https://user-images.githubusercontent.com/2881755/77847945-bc69c600-71fb-11ea-9fe7-4bc91cd82a77.png)
issork commented 2020-03-29 19:20:55 +02:00 (Migrated from github.com)

Thank you for reporting this. I tested it with 3.2 and had no issues there, so I am currently downloading 3.1.2.

Thank you for reporting this. I tested it with 3.2 and had no issues there, so I am currently downloading 3.1.2.
issork commented 2020-03-29 19:22:32 +02:00 (Migrated from github.com)

I can't seem to reproduce this error with 3.1.2 or 3.2 - messages are being received and sent properly. Could you show me your code?

Edit; Nevermind, this repository is outdated. I will push the fix later that will include optional downloading and caching of twitch emotes. Thank you very much for reporting it - has been unnoticed for a while.

I can't seem to reproduce this error with 3.1.2 or 3.2 - messages are being received and sent properly. Could you show me your code? **Edit; Nevermind, this repository is outdated. I will push the fix later that will include optional downloading and caching of twitch emotes. Thank you very much for reporting it - has been unnoticed for a while.**
securas commented 2020-03-30 02:52:11 +02:00 (Migrated from github.com)

I've not tested your fix yet but thanks!

I've not tested your fix yet but thanks!
Sign in to join this conversation.
No description provided.