added authorization code grant & first events, closes #17 and #16

This commit is contained in:
Max Kross 2023-02-12 01:04:44 +01:00
parent e556e95841
commit 0c00132c4c
4 changed files with 401 additions and 93 deletions

31
Gift.gd
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@ -1,35 +1,31 @@
extends Gift
func _ready() -> void:
super._ready()
cmd_no_permission.connect(no_permission)
chat_message.connect(on_chat)
channel_follow.connect(on_follow)
# I use a file in the working directory to store auth data
# so that I don't accidentally push it to the repository.
# Replace this or create a auth file with 3 lines in your
# project directory:
# <bot username>
# <oauth token>
# <client_id>
# <client_secret>
# <initial channel>
var authfile := FileAccess.open("./auth", FileAccess.READ)
var botname := authfile.get_line()
var token := authfile.get_line()
client_id = authfile.get_line()
client_secret = authfile.get_line()
var initial_channel = authfile.get_line()
connect_to_twitch()
await(twitch_connected)
# Login using your username and an oauth token.
# You will have to either get a oauth token yourself or use
# https://twitchapps.com/tokengen/
# to generate a token with custom scopes.
authenticate_oauth(botname, token)
# When calling this method, a browser will open.
# Log in to the account that should be used.
await(authenticate(client_id, client_secret))
var success = await(connect_to_irc())
if (success):
request_caps()
if(await(login_attempt) == false):
print("Invalid username or token.")
return
join_channel(initial_channel)
events.append("channel.follow")
await(connect_to_eventsub())
# Adds a command with a specified permission flag.
# All implementations must take at least one arg for the command info.
@ -79,6 +75,9 @@ func _ready() -> void:
# Send a whisper to target user
# whisper("TEST", initial_channel)
func on_follow(data) -> void:
print(data)
func on_chat(data : SenderData, msg : String) -> void:
%ChatContainer.put_chat(data, msg)

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@ -15,8 +15,6 @@ grow_vertical = 2
[node name="Gift" type="Node" parent="."]
script = ExtResource("1")
command_prefixes = ["!"]
disk_cache = true
[node name="ChatContainer" type="VBoxContainer" parent="."]
unique_name_in_owner = true

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@ -1,15 +1,21 @@
extends Node
class_name Gift
# The underlying websocket sucessfully connected to Twitch.
# The underlying websocket sucessfully connected to Twitch IRC.
signal twitch_connected
# The connection has been closed. Not emitted if twitch announced a reconnect.
# The connection has been closed. Not emitted if Twitch IRC announced a reconnect.
signal twitch_disconnected
# The connection to Twitch failed.
# The connection to Twitch IRC failed.
signal twitch_unavailable
# Twitch requested the client to reconnect. (Will be unavailable until next connect)
# Twitch IRC requested the client to reconnect. (Will be unavailable until next connect)
signal twitch_reconnect
# The client tried to login. Returns true if successful, else false.
# User token from Twitch has been fetched.
signal user_token_received(token_data)
# User token is valid.
signal user_token_valid
# User token is no longer valid.
signal user_token_invalid
# The client tried to login to Twitch IRC. Returns true if successful, else false.
signal login_attempt(success)
# User sent a message in chat.
signal chat_message(sender_data, message)
@ -21,25 +27,99 @@ signal unhandled_message(message, tags)
signal cmd_invalid_argcount(cmd_name, sender_data, cmd_data, arg_ary)
# A command has been called with insufficient permissions
signal cmd_no_permission(cmd_name, sender_data, cmd_data, arg_ary)
# Twitch's ping is about to be answered with a pong.
# Twitch IRC ping is about to be answered with a pong.
signal pong
# The underlying websocket sucessfully connected to Twitch EventSub.
signal events_connected
# The connection to Twitch EventSub failed.
signal events_unavailable
# The underlying websocket disconnected from Twitch EventSub.
signal events_disconnected
# The id has been received from the welcome message.
signal events_id(id)
# Twitch directed the bot to reconnect to a different URL
signal events_reconnect(url)
# Twitch revoked a event subscription
signal events_revoked(event, reason)
# Currently supported Twitch events. Refer to https://dev.twitch.tv/docs/eventsub/eventsub-subscription-types/ for details.
#signal channel_update
signal channel_follow(event_dict) # Beta, Twitch might change the API.
signal channel_subscribe(event_dict)
#signal channel_subscription_end
signal channel_subscription_gift(event_dict)
signal channel_subscription_message(event_dict)
signal channel_cheer(event_dict)
#signal channel_raid
#signal channel_ban
#signal channel_unban
#signal channel_moderator_add
#signal channel_moderator_remove
#signal channel_points_custom_reward_add
#signal channel_points_custom_reward_update
#signal channel_points_custom_reward_remove
signal channel_points_custom_reward_redemption_add(event_dict)
signal channel_points_custom_reward_redemption_update(event_dict)
#signal channel_poll_begin
#signal channel_poll_progress
#signal channel_poll_end
#signal channel_prediction_begin
#signal channel_prediction_progress
#signal channel_prediction_lock
#signal channel_prediction_end
signal channel_charity_campaign_donate(event_dict)
#signal channel_charity_campaign_start
#signal channel_charity_campaign_progress
#signal channel_charity_campaign_stop
#signal drop_entitlement_grant
signal extension_bits_transaction_create(event_dict)
#signal channel_goal_begin
#signal channel_goal_progress
#signal channel_goal_end
#signal channel_hype_train_begin
#signal channel_hype_train_progress
#signal channel_hype_train_end
#signal channel_shield_mode_begin
#signal channel_shield_mode_end
#signal channel_shoutout_create
#signal channel_shoutout_receive
#signal stream_online
#signal stream_offline
#signal user_authorization_grant
#signal user_authorization_revoke
#signal user_update
@export_category("IRC")
## Messages starting with one of these symbols are handled as commands. '/' will be ignored, reserved by Twitch.
@export
var command_prefixes : Array[String] = ["!"]
@export var command_prefixes : Array[String] = ["!"]
## Time to wait in msec after each sent chat message. Values below ~310 might lead to a disconnect after 100 messages.
@export
var chat_timeout_ms : int = 320
@export var chat_timeout_ms : int = 320
## Scopes to request for the token. Look at https://dev.twitch.tv/docs/authentication/scopes/ for a list of all available scopes.
@export var scopes : Array[String] = ["chat:edit", "chat:read"]
@export_category("EventSub")
## Events to subscribe to. Make sure you have requested the required scope. Full list available at https://dev.twitch.tv/docs/eventsub/eventsub-subscription-types/
@export var events : Array[String] = []
@export_category("Emotes/Badges")
## If true, caches emotes/badges to disk, so that they don't have to be redownloaded on every restart.
## This however means that they might not be updated if they change until you clear the cache.
@export
var disk_cache : bool = false
@export var disk_cache : bool = false
## Disk Cache has to be enbaled for this to work
@export_file
var disk_cache_path : String = "user://gift/cache"
@export_file var disk_cache_path : String = "user://gift/cache"
var client_id : String = ""
var client_secret : String = ""
var username : String = ""
var user_id : String = ""
var token : Dictionary = {}
# Twitch disconnects connected clients if too many chat messages are being sent. (At about 100 messages/30s).
# This queue makes sure messages aren't sent too quickly.
@ -52,10 +132,19 @@ var last_state : Dictionary = {}
# Dictionary of commands, contains <command key> -> <Callable> entries.
var commands : Dictionary = {}
var websocket : WebSocketPeer = WebSocketPeer.new()
var eventsub : WebSocketPeer
var eventsub_messages : Dictionary = {}
var eventsub_connected : bool = false
var session_id : String = ""
var next_keepalive : int = 0
var websocket : WebSocketPeer
var server : TCPServer = TCPServer.new()
var peer : StreamPeerTCP
var connected : bool = false
var user_regex : RegEx = RegEx.new()
var twitch_restarting : bool = false
var eventsub_restarting : bool = false
enum RequestType {
EMOTE,
@ -69,8 +158,6 @@ var caches := {
RequestType.BADGE_MAPPING: {}
}
#var image_cache : ImageCache
# Required permission to execute the command
enum PermissionFlag {
EVERYONE = 0,
@ -92,18 +179,128 @@ enum WhereFlag {
func _init():
user_regex.compile("(?<=!)[\\w]*(?=@)")
func _ready() -> void:
if (disk_cache):
for key in RequestType.keys():
if (!DirAccess.dir_exists_absolute(disk_cache_path + "/" + key)):
DirAccess.make_dir_recursive_absolute(disk_cache_path + "/" + key)
func connect_to_twitch() -> void:
websocket.connect_to_url("wss://irc-ws.chat.twitch.tv:443")
set_process(true)
# Authenticate to authorize GIFT to use your account to process events and messages.
func authenticate(client_id, client_secret) -> void:
self.client_id = client_id
self.client_secret = client_secret
print("Checking token...")
if (FileAccess.file_exists("user://gift/auth/user_token")):
var file : FileAccess = FileAccess.open_encrypted_with_pass("user://gift/auth/user_token", FileAccess.READ, client_secret)
token = JSON.parse_string(file.get_as_text())
if (token.has("scope") && scopes.size() != 0):
if (scopes.size() != token["scope"].size()):
get_token()
token = await(user_token_received)
else:
for scope in scopes:
if (!token["scope"].has(scope)):
get_token()
token = await(user_token_received)
else:
get_token()
token = await(user_token_received)
else:
get_token()
token = await(user_token_received)
username = await(is_token_valid(token["access_token"]))
while (username == ""):
print("Token invalid.")
get_token()
token = await(user_token_received)
username = await(is_token_valid(token["access_token"]))
print("Token verified.")
user_token_valid.emit()
refresh_token()
# Gets a new auth token from Twitch.
func get_token() -> void:
print("Fetching new token.")
var scope = ""
for i in scopes.size() - 1:
scope += scopes[i]
scope += " "
if (scopes.size() > 0):
scope += scopes[scopes.size() - 1]
scope = scope.uri_encode()
OS.shell_open("https://id.twitch.tv/oauth2/authorize
?response_type=code
&client_id=" + client_id +
"&redirect_uri=http://localhost:18297
&scope=" + scope)
server.listen(18297)
print("Waiting for user to login.")
while(!peer):
peer = server.take_connection()
OS.delay_msec(100)
while(peer.get_status() == peer.STATUS_CONNECTED):
peer.poll()
if (peer.get_available_bytes() > 0):
var response = peer.get_utf8_string(peer.get_available_bytes())
var start : int = response.find("?")
response = response.substr(start + 1, response.find(" ", start) - start)
var data : Dictionary = {}
for entry in response.split("&"):
var pair = entry.split("=")
data[pair[0]] = pair[1]
if (data.has("error")):
var msg = "Error %s: %s" % [data["error"], data["error_description"]]
print(msg)
var response_code = 400
var body := msg.to_utf8_buffer()
peer.put_utf8_string("HTTP/1.1 %d\r\n" % response_code)
peer.put_utf8_string("Content-Length: %d\r\n\r\n" % body.size())
peer.put_data(body)
peer.disconnect_from_host()
break
else:
print("Success.")
var response_code = 200
var body := "Success!".to_utf8_buffer()
peer.put_utf8_string("HTTP/1.1 %d\r\n" % response_code)
peer.put_utf8_string("Content-Length: %d\r\n\r\n" % body.size())
peer.put_data(body)
peer.disconnect_from_host()
var request : HTTPRequest = HTTPRequest.new()
add_child(request)
request.request("https://id.twitch.tv/oauth2/token", ["User-Agent: GIFT/3.0.0 (Godot Engine)", "Content-Type: application/x-www-form-urlencoded"], HTTPClient.METHOD_POST, "client_id=" + client_id + "&client_secret=" + client_secret + "&code=" + data["code"] + "&grant_type=authorization_code&redirect_uri=http://localhost:18297")
var answer = await(request.request_completed)
if (!DirAccess.dir_exists_absolute("user://gift/auth")):
DirAccess.make_dir_recursive_absolute("user://gift/auth")
var file : FileAccess = FileAccess.open_encrypted_with_pass("user://gift/auth/user_token", FileAccess.WRITE, client_secret)
var token_data = answer[3].get_string_from_utf8()
file.store_string(token_data)
request.queue_free()
user_token_received.emit(JSON.parse_string(token_data))
break
OS.delay_msec(100)
# If the token is valid, returns the username of the token bearer.
func is_token_valid(token : String) -> String:
var request : HTTPRequest = HTTPRequest.new()
add_child(request)
request.request("https://id.twitch.tv/oauth2/validate", ["User-Agent: GIFT/3.0.0 (Godot Engine)", "Authorization: OAuth " + token])
var data = await(request.request_completed)
if (data[1] == 200):
var payload : Dictionary = JSON.parse_string(data[3].get_string_from_utf8())
user_id = payload["user_id"]
return payload["login"]
return ""
func refresh_token() -> void:
await(get_tree().create_timer(3600))
if (await(is_token_valid(token["access_token"])) == ""):
user_token_invalid.emit()
return
else:
refresh_token()
func _process(delta : float) -> void:
if (websocket):
websocket.poll()
var state := websocket.get_ready_state()
match state:
@ -112,39 +309,139 @@ func _process(delta : float) -> void:
twitch_connected.emit()
connected = true
print_debug("Connected to Twitch.")
else:
while (websocket.get_available_packet_count()):
data_received(websocket.get_packet())
if (!chat_queue.is_empty() && (last_msg + chat_timeout_ms) <= Time.get_ticks_msec()):
send(chat_queue.pop_front())
last_msg = Time.get_ticks_msec()
WebSocketPeer.STATE_CLOSING:
pass
WebSocketPeer.STATE_CLOSED:
if (!connected):
twitch_unavailable.emit()
print_debug("Could not connect to Twitch.")
connected = false
if(twitch_restarting):
print_debug("Reconnecting to Twitch")
websocket = null
elif(twitch_restarting):
print_debug("Reconnecting to Twitch...")
twitch_reconnect.emit()
connect_to_twitch()
await twitch_connected
connect_to_irc()
await(twitch_connected)
for channel in channels.keys():
join_channel(channel)
twitch_restarting = false
else:
set_process(false)
print_debug("Disconnected from Twitch.")
twitch_disconnected.emit()
connected = false
print_debug("Connection closed! [%s]: %s"%[websocket.get_close_code(), websocket.get_close_reason()])
if (eventsub):
eventsub.poll()
var state := eventsub.get_ready_state()
match state:
WebSocketPeer.STATE_OPEN:
if (!eventsub_connected):
events_connected.emit()
eventsub_connected = true
print_debug("Connected to EventSub.")
else:
while (eventsub.get_available_packet_count()):
process_event(eventsub.get_packet())
WebSocketPeer.STATE_CLOSED:
if(!eventsub_connected):
print_debug("Could not connect to EventSub.")
events_unavailable.emit()
eventsub = null
elif(events_reconnect):
print_debug("Reconnecting to EventSub")
events_reconnect.emit()
connect_to_eventsub(await(events_reconnect))
await(eventsub_connected)
eventsub_restarting = false
else:
print_debug("Disconnected from EventSub.")
events_disconnected.emit()
eventsub_connected = false
print_debug("Connection closed! [%s]: %s"%[websocket.get_close_code(), websocket.get_close_reason()])
# Login using a oauth token.
# You will have to either get a oauth token yourself or use
# https://twitchapps.com/tokengen/
# to generate a token with custom scopes.
func authenticate_oauth(nick : String, token : String) -> void:
send("PASS " + ("" if token.begins_with("oauth:") else "oauth:") + token, true)
send("NICK " + nick.to_lower())
func process_event(data : PackedByteArray) -> void:
var msg : Dictionary = JSON.parse_string(data.get_string_from_utf8())
if (eventsub_messages.has(msg["metadata"]["message_id"])):
return
eventsub_messages[msg["metadata"]["message_id"]] = msg["metadata"]["message_timestamp"]
var payload : Dictionary = msg["payload"]
print(payload)
match msg["metadata"]["message_type"]:
"session_welcome":
session_id = payload["session"]["id"]
next_keepalive = Time.get_ticks_msec() + int(payload["session"]["keepalive_timeout_seconds"])
events_id.emit(session_id)
"session_keepalive":
if (payload.has("session")):
next_keepalive = Time.get_ticks_msec() + int(payload["session"]["keepalive_timeout_seconds"])
"session_reconnect":
eventsub_restarting = true
events_reconnect.emit(payload["session"]["reconnect_url"])
"revocation":
events_revoked.emit(payload["subscription"]["type"], payload["subscription"]["status"])
"notification":
var event : Dictionary = payload["event"]
match payload["subscription"]["type"]:
"channel.follow":
channel_follow.emit(event)
"channel.subscribe":
channel_subscribe.emit(event)
"channel.subscription.gift":
channel_subscription_gift.emit(event)
"channel.subscription.message":
channel_subscription_message.emit(event)
"channel.cheer":
channel_cheer.emit(event)
"channel.charity_campaign.donate":
channel_charity_campaign_donate.emit(event)
"channel.channel_points_custom_reward_redemption.add":
channel_points_custom_reward_redemption_add.emit(event)
"channel.channel_points_custom_reward_redemption.update":
channel_points_custom_reward_redemption_update.emit(event)
"extensions.bits.transaction.create":
extension_bits_transaction_create.emit(event)
# Connect to Twitch IRC. Make sure to authenticate first.
func connect_to_irc() -> bool:
websocket = WebSocketPeer.new()
websocket.connect_to_url("wss://irc-ws.chat.twitch.tv:443")
print("Connecting to Twitch IRC.")
await(twitch_connected)
send("PASS oauth:%s" % [token["access_token"]], true)
send("NICK " + username.to_lower())
var success = await(login_attempt)
if (success):
connected = true
return success
func connect_to_eventsub(url : String = "wss://eventsub-beta.wss.twitch.tv/ws") -> void:
eventsub = WebSocketPeer.new()
eventsub.connect_to_url(url)
print("Connecting to Twitch EventSub.")
await(events_id)
for event in events:
var request : HTTPRequest = HTTPRequest.new()
var version
if (event == "channel_follow"):
version = "beta"
else:
version = "1"
var data : Dictionary = {}
data["type"] = event
data["version"] = version
data["condition"] = {"broadcaster_user_id":user_id}
data["transport"] = {
"method":"websocket",
"session_id":session_id
}
add_child(request)
request.request("https://api.twitch.tv/helix/eventsub/subscriptions", ["User-Agent: GIFT/3.0.0 (Godot Engine)", "Authorization: Bearer " + token["access_token"], "Client-Id:" + client_id, "Content-Type: application/json"], HTTPClient.METHOD_POST, JSON.stringify(data))
var response = await(request.request_completed)
print(response)
events_connected.emit()
# Request capabilities from twitch.
func request_caps(caps : String = "twitch.tv/commands twitch.tv/tags twitch.tv/membership") -> void:
@ -176,8 +473,8 @@ func chat(message : String, channel : String = ""):
func whisper(message : String, target : String) -> void:
chat("/w " + target + " " + message)
func get_emote(emote_id : String, scale : String = "1.0") -> Texture:
var texture : Texture
func get_emote(emote_id : String, scale : String = "1.0") -> Texture2D:
var texture : Texture2D
var cachename : String = emote_id + "_" + scale
var filename : String = disk_cache_path + "/" + RequestType.keys()[RequestType.EMOTE] + "/" + cachename + ".png"
if !caches[RequestType.EMOTE].has(cachename):
@ -196,12 +493,15 @@ func get_emote(emote_id : String, scale : String = "1.0") -> Texture:
img.load_png_from_buffer(data[3])
texture = ImageTexture.create_from_image(img)
texture.take_over_path(filename)
if (disk_cache):
DirAccess.make_dir_recursive_absolute(filename.get_base_dir())
texture.get_image().save_png(filename)
caches[RequestType.EMOTE][cachename] = texture
return caches[RequestType.EMOTE][cachename]
func get_badge(badge_name : String, channel_id : String = "_global", scale : String = "1") -> Texture:
func get_badge(badge_name : String, channel_id : String = "_global", scale : String = "1") -> Texture2D:
var badge_data : PackedStringArray = badge_name.split("/", true, 1)
var texture : Texture
var texture : Texture2D
var cachename = badge_data[0] + "_" + badge_data[1] + "_" + scale
var filename : String = disk_cache_path + "/" + RequestType.keys()[RequestType.BADGE] + "/" + channel_id + "/" + cachename + ".png"
if (!caches[RequestType.BADGE].has(channel_id)):
@ -229,6 +529,9 @@ func get_badge(badge_name : String, channel_id : String = "_global", scale : Str
return await(get_badge(badge_name, "_global", scale))
elif (channel_id != "_global"):
return await(get_badge(badge_name, "_global", scale))
if (disk_cache):
DirAccess.make_dir_recursive_absolute(filename.get_base_dir())
texture.get_image().save_png(filename)
texture.take_over_path(filename)
caches[RequestType.BADGE][channel_id][cachename] = texture
return caches[RequestType.BADGE][channel_id][cachename]
@ -248,13 +551,14 @@ func get_badge_mapping(channel_id : String = "_global") -> Dictionary:
if !buffer.is_empty():
caches[RequestType.BADGE_MAPPING][channel_id] = JSON.parse_string(buffer.get_string_from_utf8())["badge_sets"]
if (disk_cache):
DirAccess.make_dir_recursive_absolute(filename.get_base_dir())
var file : FileAccess = FileAccess.open(filename, FileAccess.WRITE)
file.store_buffer(buffer)
else:
return {}
return caches[RequestType.BADGE_MAPPING][channel_id]
func data_received(data) -> void:
func data_received(data : PackedByteArray) -> void:
var messages : PackedStringArray = data.get_string_from_utf8().strip_edges(false).split("\r\n")
var tags = {}
for message in messages:
@ -264,7 +568,7 @@ func data_received(data) -> void:
for tag in msg[0].split(";"):
var pair = tag.split("=")
tags[pair[0]] = pair[1]
if(OS.is_debug_build()):
if (OS.is_debug_build()):
print("> " + message)
handle_message(message, tags)
@ -296,16 +600,23 @@ func add_aliases(cmd_name : String, aliases : PackedStringArray) -> void:
add_alias(cmd_name, alias)
func handle_message(message : String, tags : Dictionary) -> void:
if(message == ":tmi.twitch.tv NOTICE * :Login authentication failed" || message == ":tmi.twitch.tv NOTICE * :Login unsuccessful"):
print_debug("Authentication failed.")
login_attempt.emit(false)
return
if(message == "PING :tmi.twitch.tv"):
send("PONG :tmi.twitch.tv")
pong.emit()
return
var msg : PackedStringArray = message.split(" ", true, 3)
match msg[1]:
"NOTICE":
var info : String = msg[3].right(-1)
if (info == "Login authentication failed" || info == "Login unsuccessful"):
print_debug("Authentication failed.")
login_attempt.emit(false)
elif (info == "You don't have permission to perform that action"):
print_debug("No permission. Check if access token is still valid. Aborting.")
user_token_invalid.emit()
set_process(false)
else:
unhandled_message.emit(message, tags)
"001":
print_debug("Authentication successful.")
login_attempt.emit(true)

View File

@ -3,5 +3,5 @@
name="Godot IRC For Twitch"
description="Godot websocket implementation for Twitch IRC."
author="issork"
version="2.0.1"
version="3.0.0"
script="gift.gd"